Trailwright

Changelog

What's new

Each release, in plain words. The full list is in CHANGELOG.md in the source.

0.1.49-beta

13 November 2026

First public beta. Trailwright grew out of a private add-on tested by a few players. This is its first public build.

  • Levelling route from where you stand (Auto), zones by XP per hour, and the fixed 1-60 Path.
  • Real quest XP for Forever: from players' turn-ins for about 2,800 quests. Low quests pay half, classic dungeon quests double, elite quests count in full.
  • "First get" steps for keys and items a quest needs first; a followed chain is done without detours; quests that aren't worth it are skipped with the reason.
  • The arrow points at your body when you're a ghost, and says when a mob in view is marked on its nameplate.
  • Shortest Path Forever built in for travel.
  • Dungeon guides with maps, boss loot and the quests to gather.
  • Gold: auction prices from your own scans, a shopping list at the auction house and vendors (bank counted), farming spots and farm sessions with a stopwatch, crafting, disenchanting.
  • Profession plans at today's prices, making reagents from raw materials when cheaper, and buying the recipes.
  • Merchant's Favor vendors, party routes, class and hidden quest chains, Stats, the marker wheel.
  • Role icons over friendly NPCs (merchant, trainer, flight master...) with EllesmereUI's friendly nameplates.
  • Options in pages, and every part can be switched off.
  • English and Polish.